Plan your Fire Mage build → Frost Mage

Toolkit at a glance

Counted from the spell data (every Mage spell, the Fire spells, and the row-5 talent spells).

Stuns, fears, incapacitatesPolymorph
Roots and silencesFrost Nova
InterruptsCounterspell
DefensivesIce Block, Ice Barrier, Mana Shield, Greater Invisibility
Heals—
MobilityBlink

Fire Mage talents

Five rows of three. Pick one per row; rows 1 to 4 are passive and row 5 teaches a spell.

Row 1
Ignite

Crits with Fireball, Fire Blast and Pyroblast set the target burning for 80 every 2 sec for 6 sec.

Hot Streak

Fire Blast has 50% more crit chance, and its crits make your next Pyroblast instant.

Flame On

Fire Blast holds 3 charges.

Row 2
Scorching Feet

Fireball can be cast while moving, but takes 0.5 sec longer.

Blazing Speed

Blink also frees you from slows, and you run 50% faster for 3 sec after it.

Shimmer

Blink holds 2 charges, but each costs twice the mana.

Row 3
Cauterize

Falling below 20% health makes you immune to damage for 2 sec, and heals you for 600 over 6 sec. Once every 2 min.

Blazing Barrier

Ice Barrier absorbs half as much, but burns enemies within 6 m of you for 40 a second while it holds.

Flame Ward

While Mana Shield holds, your casts can't be interrupted.

Row 4
Kindling

Each of your crits takes 2 sec off Combustion's cooldown.

Mass Polymorph

Polymorph also polymorphs every other enemy within 6 m of the target, for half as long.

Spell Burn

Counterspell makes your next Pyroblast instant.

Row 5
Living Bomb

Learn Living Bomb: the target burns for 4 sec, then explodes for 400, and 200 to every other enemy within 8 m.

Greater Invisibility

Learn Greater Invisibility: shake off 2 magic effects, turn invisible for up to 10 sec, and take 60% less damage for 3 sec.

Phoenix Flames

Learn Phoenix Flames: 2 charges of an instant blast of fire for 320 that sets the target burning, as Ignite does.

Fire spells

SpellSchoolCostCastCooldownRange
PyroblastFire4504 s—30 m
CombustionFire—Instant90 sSelf

Spells taught by talents (row 5)

SpellSchoolCostCastCooldownRange
Living BombFire250Instant12 s30 m
Greater InvisibilityYour damage, your hostile spells, and damage or harmful effects from enemies end the invisibility.Arcane—Instant120 sSelf
Phoenix FlamesFire200Instant25 s30 m

Spells every Mage knows

The first eight are the action bar a new character starts with; swap spells on your bar in Spells & Talents (N). ★ = starting bar.

SpellSchoolCostCastCooldownRange
Frostbolt ★Frost3002 s—30 m
Fireball ★Fire3352.5 s—30 m
Fire Blast ★Fire200Instant8 s25 m
Polymorph ★Arcane3001.5 s—30 m
Frost Nova ★Frost250Instant25 sSelf
Cone of Cold ★Frost300Instant10 sSelf
Counterspell ★Arcane200Instant24 s30 m
Blink ★Arcane150Instant15 sSelf
Ice BlockFrost—Instant240 sSelf
Ice BarrierFrost300Instant30 sSelf
Arcane ExplosionArcane400Instant—Self
Mana ShieldArcane500Instant20 sSelf

Recommended Fire Mage build

Recommended builds for this spec are still being tested. To be added.

Spell names, costs, cooldowns and talent text are read from the game client (v0.21, checked 2026-10-30). The developer calls the numbers “first-pass tuning”, so expect them to change.