Assassination Rogue Guide
Poisons and pressure that doesn't let up: Mutilate builds fast, and Envenom spends the poison for damage.
- Role Melee DPS
- Health 4,600
- Resource Energy
Plan your Assassination Rogue build → Subtlety Rogue
Toolkit at a glance
Counted from the spell data (every Rogue spell, the Assassination spells, and the row-5 talent spells).
| Stuns, fears, incapacitates | Kidney Shot, Cheap Shot, Gouge, Sap, Blind |
|---|---|
| Roots and silences | — |
| Interrupts | Kick |
| Defensives | Evasion, Cloak of Shadows |
| Heals | — |
| Mobility | Sprint |
Assassination Rogue talents
Five rows of three. Pick one per row; rows 1 to 4 are passive and row 5 teaches a spell.
Your weapon hits poison the target, 20 every 2 sec per dose for 12 sec, stacking to 5 doses. Envenom uses them up.
Your weapon hits leave the target healed 25% less for 10 sec.
Your weapon hits slow the target 50% for 8 sec.
Critical Sinister Strikes and Mutilates give another combo point.
Your finishers give back 5 energy per combo point.
Cheap Shot also garrotes the target: it bleeds for 60 every 2 sec for 18 sec.
Falling below 20% health, you take 85% less damage for 3 sec. Once every 90 sec.
Your direct damage heals you for 15% of it.
Evasion also frees you from roots and slows, and while it lasts you take 40% less damage.
Kidney Shot also bleeds the target 60 every 2 sec, for 2 sec per combo point.
Gouge and Blind cost nothing, and Gouge works from any side.
Kick also silences the target for 2 sec, every school.
Learn Vendetta: the target takes 20% more damage from everyone for 20 sec.
Learn Marked for Death: 5 combo points on the target at once, without leaving stealth.
Learn Crimson Tempest: a finisher that cuts every enemy within 8 m and leaves them bleeding.
Assassination spells
| Spell | School | Cost | Cast | Cooldown | Range |
|---|---|---|---|---|---|
| Mutilate | Physical | 50 energy | Instant | — | 3 m |
| Envenom | Nature | 35 energy | Instant | — | 3 m |
Spells taught by talents (row 5)
| Spell | School | Cost | Cast | Cooldown | Range |
|---|---|---|---|---|---|
| Vendetta | Physical | — | Instant | 120 s | 30 m |
| Marked for Death | Physical | — | Instant | 60 s | 30 m |
| Crimson Tempest | Physical | 35 energy | Instant | — | Self |
Spells every Rogue knows
The first eight are the action bar a new character starts with; swap spells on your bar in Spells & Talents (N). ★ = starting bar.
| Spell | School | Cost | Cast | Cooldown | Range |
|---|---|---|---|---|---|
| Sinister Strike ★ | Physical | 40 energy | Instant | — | 3 m |
| Eviscerate ★ | Physical | 35 energy | Instant | — | 3 m |
| Kidney Shot ★ | Physical | 25 energy | Instant | 20 s | 3 m |
| Cheap Shot ★ | Physical | 40 energy | Instant | — | 3 m |
| Kick ★ | Physical | 15 energy | Instant | 15 s | 3 m |
| Gouge ★ | Physical | 25 energy | Instant | 15 s | 3 m |
| Sprint ★ | Physical | — | Instant | 60 s | Self |
| Vanish ★ | Physical | — | Instant | 120 s | Self |
| Sap | Physical | 35 energy | Instant | — | 8 m |
| Blind | Physical | 30 energy | Instant | 90 s | 15 m |
| Evasion | Physical | — | Instant | 120 s | Self |
| Cloak of Shadows | Physical | — | Instant | 90 s | Self |
Recommended Assassination Rogue build
Recommended builds for this spec are still being tested. To be added.
Spell names, costs, cooldowns and talent text are read from the game client (v0.21, checked 2026-10-30). The developer calls the numbers “first-pass tuning”, so expect them to change.