Arena of Champions Hunter Guide
A ranger with a beast at her side: shoots on the move, keeps enemies away with slows, traps and Disengage, and sends her pet where it's needed. Marksmanship hits hard with aimed shots and can fight alone; Beast Mastery fights through the beast it chooses.
- Health 4,750
- Resource Focus (100)
- Crit 12%
- Dodge 5%
- Auto attack 120 / 2.4 s
Specs
Marksmanship Hunter
- Ranged DPS
Damage with her own bow: long, heavy shots that make room for themselves. She can send the pet away for good.
Beast Mastery Hunter
- Ranged DPS
The pet is the damage. She shoots to keep it fed and her focus up, and her first talent picks the beast.
Spells every Hunter knows
The first eight are the action bar a new character starts with; swap spells on your bar in Spells & Talents (N). ★ = starting bar.
| Spell | School | Cost | Cast | Cooldown | Range |
|---|---|---|---|---|---|
| Arcane Shot ★ | Arcane | 40 focus | Instant | — | 30 m |
| Steady Shot ★ | Physical | — | 1.5 s | — | 30 m |
| Concussive Shot ★ | Physical | — | Instant | 5 s | 30 m |
| Counter Shot ★ | Physical | — | Instant | 24 s | 30 m |
| Scatter Shot ★ | Physical | — | Instant | 30 s | 20 m |
| Freezing Trap ★ | Frost | — | Instant | 30 s | 30 m |
| Disengage ★ | Physical | — | Instant | 20 s | Self |
| Aspect of the Turtle ★Right-click the buff to end it early. | Nature | — | Instant | 180 s | Self |
| Tar Trap | Nature | — | Instant | 25 s | 30 m |
| Aspect of the Cheetah | Nature | — | Instant | 90 s | Self |
| Feign Death | Physical | — | Instant | 30 s | Self |
| Exhilaration | Nature | — | Instant | 120 s | Self |
Talents
Each Hunter spec has its own five-row talent tree. Open the spec pages above for the full trees, or plan a build in thetalent calculator.
Spell names, costs, cooldowns and talent text are read from the game client (v0.21, checked 2026-10-30). The developer calls the numbers “first-pass tuning”, so expect them to change.