Specs

Spells every Hunter knows

The first eight are the action bar a new character starts with; swap spells on your bar in Spells & Talents (N). ★ = starting bar.

SpellSchoolCostCastCooldownRange
Arcane Shot ★Arcane40 focusInstant—30 m
Steady Shot ★Physical—1.5 s—30 m
Concussive Shot ★Physical—Instant5 s30 m
Counter Shot ★Physical—Instant24 s30 m
Scatter Shot ★Physical—Instant30 s20 m
Freezing Trap ★Frost—Instant30 s30 m
Disengage ★Physical—Instant20 sSelf
Aspect of the Turtle ★Right-click the buff to end it early.Nature—Instant180 sSelf
Tar TrapNature—Instant25 s30 m
Aspect of the CheetahNature—Instant90 sSelf
Feign DeathPhysical—Instant30 sSelf
ExhilarationNature—Instant120 sSelf

Talents

Each Hunter spec has its own five-row talent tree. Open the spec pages above for the full trees, or plan a build in thetalent calculator.

Spell names, costs, cooldowns and talent text are read from the game client (v0.21, checked 2026-10-30). The developer calls the numbers “first-pass tuning”, so expect them to change.